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Course catalog · GW Explorers (Grades 6–7)

Hunt the campus for hidden patterns, crack puzzles with more than one way in, and find out which patterns are always true.

Nature shows you patterns; puzzles are where you prove one. Children count the spirals in a flower head and find the symmetry in leaves; take on odd-and-even, number-pattern and logic puzzles in teams, building to a first taste of proof; and play theatre games where the patterns get acted out and remembered. Every game rewards a bold try over a safe answer, and the room is up and moving most of the day.

An Explorer holding the straw structure she built, GSP'26

Taught by Ramgopal, Educator in alternative learning spaces for 18 years · Practising psychotherapist (May). June mentor to be announced. Meet all the mentors

₹1,20,000 ₹1,60,000, GST included. Early-bird till 31 Dec 2026.

16–29 May 2027 or 20 June–3 July 2027.

Free · 20 questions · 35 minutes

Pay ₹40,000 to hold a seat. Change your mind until 28 February 2027 and all of it comes back. The refund terms

FacilitatorRamgopal (May); June mentor to be announced
Duration1 week
Teaching hours30
GradeGrades 6–7 (as of 2027–28)

What you will do

Nature shows you patterns; puzzles are where you prove one.

The plan

  1. Two Explorers testing a circuit with a multimeter, GSP'26

    Hunt

    The campus becomes a field lab for spirals, symmetry and repeating shapes.

    • Pattern hunt outdoors
    • Counting spirals
    • Symmetry in leaves
    • Patterns in what we built
  2. An Explorer with a mirror and colour-pattern experiment on her desk, GSP'26

    Crack and prove

    Odd and even, number patterns and logic puzzles with more than one route, building to a first proof.

    • Puzzles with many paths
    • Odd and even
    • Is it always true?
    • Explaining your thinking
  3. Two students showing the circuit they built, GSP'26

    Show

    Theatre games and movement that act out the patterns, ending in a puzzle show.

    • Theatre games
    • Rhythm and movement
    • Acting out a pattern
    • The puzzle show
Questions to wrestle with
  • Add any two odd numbers. What do you notice, and can you show it will always happen?
  • What patterns are hiding in a single leaf?
  • Is there a puzzle where the wrong answer teaches you more than the right one?
Page two

How does this course help your child?

Innovative pedagogy

Puzzles, the outdoors and theatre games each come at the same habit, trying, getting it wrong and trying again, from a different direction.

Academic acceleration

A first taste of proof: showing something is always true, not just true the ten times you tried it.

Cognitive skillsets

  • Close observation
  • Flexible problem-solving
  • Explaining your thinking
  • Confidence to try

Peer networks

Puzzles are solved in teams, and at the show each child chooses a role, so no one is on stage alone.

An Explorer holding up the straw frame he built, GSP'26
Explorers with the structure they built on the desk, GSP'26
Four Explorers standing behind their frame, GSP'26
It ends with

At the open day, each team sets the audience a puzzle built on a pattern it proved.

May program · 16–29 May 2027 · MAHE Manipal

June program · 20 June–3 July 2027 · MAHE Bengaluru

Every Explorer takes two courses, one week each. In May: this one and Build It, Break It: Bridges, Pulleys and Floating Tables. In June: this one and Squishy Circuits.

Like every GSP course: three hours each morning, hands-on afternoons, a real artifact at the open day, and one residential coach or teaching assistant for every five students. The full day, hour by hour

Prerequisites: None.

Download the two-page course sheet (PDF)

Sounds like your kid?

Apply and tell us The Pleasure of Finding Things Out caught their eye — the call starts from there.

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